Mutable vs. Immutable StringsNSMutableString – Should be used when you are physically changing the value of an existing string, without completely discarding the old value (i.e. adding a character to the beginning or end, modifying a character in the middle etc).
NSString – Can never be changed after it has been created, only overwritten with a completly new string. Most NSStrings (including @”Constant Strings”) are autoreleased. NStrings occupy a fixed number of bytes in memory and are the most efficient.
NSLocalizedString – Return a localized version of a string
GeneralNSMutableString is a subclass of NSString. So any method which can take an NSString can also take an NSMutableString.
Create A NSMutableStringExamples:
MyStringName = [[NSMutableString alloc] init];
//Remember to release
Set NSMutableString Value
NSMutableString *MyStringName = [NSMutableString stringWithFormat:@"some text"];
[MyStringName setString:@"new text"]; //Actually set the string value
//BEWARE OF THIS!!
MyStringName = SomeOtherNSMutableString;
//This sets the pointer to another string object - don't use it!! This is a classic cause of bugs where you think you are writing text values but actually you are just updating the pointer, made worse by this not having requried "alloc] init]" to have been used causing unexplainable null value errors when you do decide to use setString!
Append To String
Does NSMutableString Equal
//Test for is equal
if ([MyStringName isEqualToString:@"SomeText"])
//Test for NOT equal
if (![OriginalMediaFileName isEqualToString:@""])
myString = [myString lowercaseString];
myString = [myString capitalizedString];
Add Variable to String
[TempString setString:[NSString stringWithFormat:@"%d days ago ", days]];