- Create a NSObject class
Ex:
Globalclass.h
#import
<Foundation/Foundation.h>
@class
Globalclass;
//create
a global class name
extern
Globalclass
*Global; //
create a instance for global class
@interface
Globalclass : NSObject
{
NSMutableArray
*Pointarray1; //
global array declaration
}
@property(nonatomic,readwrite)
NSMutableArray
*Pointarray1;
+(void)globalaccess;
//
create a class method
@end
Globalclass.m
#import
"Globalclass.h"
Globalclass
*Global; //
create a instance for global class
@implementation
Globalclass
@synthesize
Pointarray1;
+(void)globalaccess
{
Global=[[Globalclass
alloc]init];
//
allocate global class
}
@end
ViewController.m
#import
"ViewController.h"
#import
"Tableview.h"
#import
"Globalclass.h"
//
import Global class
@interface
ViewController
()
@end
@implementation
ViewController
@synthesize
btn;
-
(void)viewDidLoad
{
[Globalclass
globalaccess];
//
To call global class method
Global.Pointarray1=[[NSMutableArray
alloc]init];
//
initate the created global array
[super
viewDidLoad];
}
-
-(void)touchesEnded:(NSSet
*)touches withEvent:(UIEvent
*)event {
UITouch
*touch ;
touch
= [[event allTouches]
anyObject];
if
([touch view]
== self.view){
CGPoint
location = [touch locationInView:touch.view];
UIImageView
*img1=[[UIImageView
alloc]init];
[img1
setImage:[UIImage
imageNamed:@"bluedot.gif"]];
img1.frame=CGRectMake(2,
2,location.x,location.y);
[self.view
addSubview:img1];
NSLog(@"point........
%f .. %f",location.x,location.y);
[Global.Pointarray1
addObject:[NSString
stringWithFormat:@"X=%f,Y=%f",location.x,location.y]];
//
To access the created array
NSLog(@"point
array==>%@",Global.Pointarray1);
}
}
Tableview.m
#import
"Tableview.h"
#import
"Globalclass.h"
//
import Global class
-
(NSInteger)tableView:(UITableView
*)tableView numberOfRowsInSection:(NSInteger)section
{
//
Return the number of rows in the section.
return
[Global.Pointarray1
count];
}
-
(UITableViewCell
*)tableView:(UITableView
*)tableView cellForRowAtIndexPath:(NSIndexPath
*)indexPath
{
static
NSString
*CellIdentifier = @"Cell";
UITableViewCell
*cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if
(cell == nil)
{
cell
= [[UITableViewCell
alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier];
}
//
Configure the cell...
NSString
*cellValue = [Global.Pointarray1
objectAtIndex:indexPath.row];
// display the array value in table view.
cell.textLabel.text
= cellValue;
return
cell;
}
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